Replace the implicit "strength = 1" clash rule with a configurable per-vessel,
per-rank requirement (director decision). Adds VesselRankRequirement
{vesselId, rankId, minStrength} (migration crewing_vessel_rank_requirement) and
reworks lib/leave-clash.ts → leaveCausesClash: a leave approval clashes when the
remaining active same-rank cover over the window would fall below minStrength
(default 1 when unconfigured), auto-raising a LEAVE requisition. The requirement
is managed by the office (manage_crew, admin UI in the follow-up).
- Integration: leave-attendance.test.ts gains a configured-strength case
(minStrength 2, one remaining → clash). Full unit (240) + integration (183) green.
- CLAUDE.md updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
139 lines
5.8 KiB
TypeScript
139 lines
5.8 KiB
TypeScript
"use server";
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import { auth } from "@/auth";
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import { db } from "@/lib/db";
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import { hasPermission, type Permission } from "@/lib/permissions";
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import { CREWING_ENABLED } from "@/lib/feature-flags";
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import { leaveCausesClash } from "@/lib/leave-clash";
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import { autoRaiseRequisition, getManagerRecipients } from "@/lib/requisition-service";
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import { notifyCrew } from "@/lib/notifier";
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import { LeaveType } from "@prisma/client";
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import type { Role } from "@prisma/client";
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import { z } from "zod";
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import { revalidatePath } from "next/cache";
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type ActionResult = { ok: true; id?: string } | { error: string };
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const LEAVE_PATH = "/crewing/leave";
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async function guard(permission: Permission): Promise<{ error: string } | { userId: string; role: Role }> {
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if (!CREWING_ENABLED) return { error: "Crewing is not enabled" };
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const session = await auth();
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if (!session?.user) return { error: "Unauthorized" };
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if (!hasPermission(session.user.role, permission)) return { error: "Unauthorized" };
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return { userId: session.user.id, role: session.user.role };
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}
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function revalidate() {
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revalidatePath(LEAVE_PATH);
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revalidatePath("/approvals");
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}
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// ── Apply for leave (Site staff, on behalf of a crew member) ───────────────────
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const applySchema = z
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.object({
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assignmentId: z.string().min(1, "Crew member is required"),
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type: z.nativeEnum(LeaveType).default("ANNUAL"),
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fromDate: z.string().min(1, "From date is required"),
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toDate: z.string().min(1, "To date is required"),
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reason: z.string().optional(),
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})
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.refine((d) => new Date(d.toDate) >= new Date(d.fromDate), { message: "To date must be on or after the from date" });
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export async function applyLeave(formData: FormData): Promise<ActionResult> {
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const g = await guard("apply_leave");
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if ("error" in g) return g;
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const parsed = applySchema.safeParse({
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assignmentId: formData.get("assignmentId"),
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type: (formData.get("type") as string) || undefined,
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fromDate: formData.get("fromDate"),
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toDate: formData.get("toDate"),
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reason: (formData.get("reason") as string) || undefined,
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});
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if (!parsed.success) return { error: parsed.error.errors[0]?.message ?? "Validation failed" };
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const d = parsed.data;
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const assignment = await db.crewAssignment.findUnique({
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where: { id: d.assignmentId },
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include: { crewMember: { select: { id: true, name: true } }, rank: { select: { name: true } } },
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});
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if (!assignment) return { error: "Crew assignment not found" };
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if (assignment.status === "SIGNED_OFF") return { error: "This crew member has signed off" };
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const leave = await db.leaveRequest.create({
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data: {
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assignmentId: d.assignmentId,
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type: d.type,
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fromDate: new Date(d.fromDate),
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toDate: new Date(d.toDate),
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reason: d.reason ?? null,
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appliedById: g.userId,
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},
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});
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await db.crewAction.create({ data: { actionType: "LEAVE_APPLIED", actorId: g.userId, crewMemberId: assignment.crewMember.id } });
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const managers = await getManagerRecipients();
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await notifyCrew({
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event: "LEAVE_FOR_APPROVAL",
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recipients: managers,
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subject: `Leave for approval — ${assignment.crewMember.name}`,
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body: `${assignment.crewMember.name} (${assignment.rank.name}) has a leave request from ${d.fromDate} to ${d.toDate} awaiting your decision.`,
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link: LEAVE_PATH,
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});
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revalidate();
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return { ok: true, id: leave.id };
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}
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// ── Decide leave (Manager) ─────────────────────────────────────────────────────
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// On approval the assignment goes ON_LEAVE and a clash check runs; if it would
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// leave the vessel with no same-rank cover, a LEAVE requisition is auto-raised.
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export async function decideLeave(id: string, approve: boolean, note?: string): Promise<ActionResult> {
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const g = await guard("decide_leave");
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if ("error" in g) return g;
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const leave = await db.leaveRequest.findUnique({
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where: { id },
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include: { assignment: { select: { id: true, crewMemberId: true, rankId: true, vesselId: true, siteId: true } } },
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});
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if (!leave) return { error: "Leave request not found" };
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if (leave.status !== "APPLIED") return { error: `This leave request is already ${leave.status}` };
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if (!approve && !note?.trim()) return { error: "A reason is required to decline" };
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if (!approve) {
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await db.leaveRequest.update({ where: { id }, data: { status: "REJECTED", decidedById: g.userId, decidedAt: new Date(), reason: note?.trim() || leave.reason } });
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await db.crewAction.create({ data: { actionType: "LEAVE_DECIDED", actorId: g.userId, crewMemberId: leave.assignment.crewMemberId, note: note?.trim() || null, metadata: { decision: "REJECTED" } } });
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revalidate();
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return { ok: true };
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}
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const { clash } = await db.$transaction(async (tx) => {
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await tx.leaveRequest.update({ where: { id }, data: { status: "APPROVED", decidedById: g.userId, decidedAt: new Date() } });
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await tx.crewAssignment.update({ where: { id: leave.assignment.id }, data: { status: "ON_LEAVE" } });
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await tx.crewAction.create({ data: { actionType: "LEAVE_DECIDED", actorId: g.userId, crewMemberId: leave.assignment.crewMemberId, metadata: { decision: "APPROVED" } } });
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const clash = await leaveCausesClash(tx, {
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assignmentId: leave.assignment.id,
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rankId: leave.assignment.rankId,
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vesselId: leave.assignment.vesselId,
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fromDate: leave.fromDate,
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toDate: leave.toDate,
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});
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return { clash };
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});
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// A detected clash auto-raises a LEAVE requisition (reuses the Phase-2 helper).
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if (clash) {
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await autoRaiseRequisition({
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rankId: leave.assignment.rankId,
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vesselId: leave.assignment.vesselId,
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siteId: leave.assignment.siteId,
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reason: "LEAVE",
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});
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}
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revalidate();
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return { ok: true };
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}
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